Good News Everyone

I figured out Oriented Bounding Boxes.  It seems that you just use the Axis-Aligned Bounding Box equations but use local coordinates of one, test, use local coordinates of the other, test again.  If they BOTH detect a collision, then there is an OBB collision.

In other good news (everyone) I’ve run the first Time Travel tests.  Admittedly it’s in a 2D world at the moment, but the proof of concept is almost complete which lays the groundwork for the 3D versions.

This entry was posted in General Updates and tagged , , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s